Time Of Exploration: Its simplicity makes it instantly appealing.
|Time Of Exploration: A game of statistics.|
The game follows a simple format; your buildings produce resources which you can then use to construct additional buildings, and as the production of resources accrues in real time, it therefore makes Time Of Exploration the perfect game to dip in and out of for a brief spell a few times each day.
The object of Time Of Exploration is to expand your settlement, and in this modern day of flashy graphics and all action gameplay it's perhaps hard to explain just why I found it so addictive. If you were to show someone a few screenshots of the game, they might perhaps be puzzled as to how a few menus full of statistics (which is all Time Of Exploration basically is) could combine to produce such an addictive game. However, despite the games basic nature, there's nevertheless something strangely satisfying about unlocking new building options and watching your settlement develop.